/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.datatables;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.logging.Level;
import java.util.logging.Logger;

import javolution.util.FastList;
import javolution.util.FastMap;
import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.model.L2DropCategory;
import net.sf.l2j.gameserver.model.L2DropData;
import net.sf.l2j.gameserver.model.L2MinionData;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.base.ClassId;
import net.sf.l2j.gameserver.skills.Stats;
import net.sf.l2j.gameserver.templates.StatsSet;
import net.sf.l2j.gameserver.templates.chars.L2NpcTemplate;
import net.sf.l2j.gameserver.model.L2NpcCharData;
import net.sf.l2j.gameserver.model.L2NpcAIData;

/**
 * This class ...
 *
 * @version $Revision: 1.8.2.6.2.9 $ $Date: 2005/04/06 16:13:25 $
 */
public class NpcTable
{
	private static Logger _log = Logger.getLogger(NpcTable.class.getName());
	
	private static NpcTable _instance;
	
	private Map<Integer, L2NpcTemplate> _npcs;
	private boolean _initialized = false;
	
	public static NpcTable getInstance()
	{
		if (_instance == null)
			_instance = new NpcTable();
		
		return _instance;
	}
	
	private NpcTable()
	{
		_npcs = new FastMap<Integer, L2NpcTemplate>();
		
		restoreNpcData();
	}
	
	private void restoreNpcData()
	{
		Connection con = null;
		
		try
		{
			try
			{
				con = L2DatabaseFactory.getInstance().getConnection();
				PreparedStatement statement;
				statement = con.prepareStatement("SELECT "
						+ L2DatabaseFactory.getInstance().safetyString(new String[]
						{
							"id", "idTemplate", "name", "serverSideName", "title", "serverSideTitle", "class", "collision_radius", "collision_height", "level", "sex", "type", "attackrange", "hp", "mp", "hpreg", "mpreg", "str", "con",
							"dex", "int", "wit", "men", "exp", "sp", "patk", "pdef", "matk", "mdef", "atkspd", "aggro", "matkspd", "rhand", "lhand", "armor", "walkspd", "runspd", "faction_id", "faction_range", "isUndead", "absorb_level",
							"absorb_type", "ss", "bss", "ss_rate", "AI", "drop_herbs"
						}) + " FROM npc");
				ResultSet npcdata = statement.executeQuery();
				
				fillNpcTable(npcdata, false);
				npcdata.close();
				statement.close();
			}
			catch (Exception e)
			{
				_log.log(Level.SEVERE, "NPCTable: Error creating NPC table.", e);
			}
			if (Config.CUSTOM_NPC_TABLE) // reload certain NPCs
			{
				try
				{
					con = L2DatabaseFactory.getInstance().getConnection();
					PreparedStatement statement;
					statement = con.prepareStatement("SELECT "
							+ L2DatabaseFactory.getInstance().safetyString(new String[]
							{
								"id", "idTemplate", "name", "serverSideName", "title", "serverSideTitle", "class", "collision_radius", "collision_height", "level", "sex", "type", "attackrange", "hp", "mp", "hpreg", "mpreg", "str", "con",
								"dex", "int", "wit", "men", "exp", "sp", "patk", "pdef", "matk", "mdef", "atkspd", "aggro", "matkspd", "rhand", "lhand", "armor", "walkspd", "runspd", "faction_id", "faction_range", "isUndead",
								"absorb_level", "absorb_type", "ss", "bss", "ss_rate", "AI", "drop_herbs"
							}) + " FROM custom_npc");
					ResultSet npcdata = statement.executeQuery();
					
					fillNpcTable(npcdata, true);
					npcdata.close();
					statement.close();
				}
				catch (Exception e)
				{
					_log.log(Level.SEVERE, "NPCTable: Error creating custom NPC table.", e);
				}
			}
			try
			{
				con = L2DatabaseFactory.getInstance().getConnection();
				PreparedStatement statement = con.prepareStatement("SELECT npcid, skillid, level FROM npcskills");
				ResultSet npcskills = statement.executeQuery();
				L2NpcTemplate npcDat = null;
				L2Skill npcSkill = null;
				
				while (npcskills.next())
				{
					int mobId = npcskills.getInt("npcid");
					npcDat = _npcs.get(mobId);
					
					if (npcDat == null)
						continue;
					
					int skillId = npcskills.getInt("skillid");
					int level = npcskills.getInt("level");
					
					if (npcDat.race == null && skillId == 4416)
					{
						npcDat.setRace(level);
						continue;
					}
					
					npcSkill = SkillTable.getInstance().getInfo(skillId, level);
					
					if (npcSkill == null)
						continue;
					
					npcDat.addSkill(npcSkill);
				}
				
				npcskills.close();
				statement.close();
			}
			catch (Exception e)
			{
				_log.log(Level.SEVERE, "NPCTable: Error reading NPC skills table.", e);
			}
			
			try
			{
				PreparedStatement statement2 = con.prepareStatement("SELECT " + L2DatabaseFactory.getInstance().safetyString(new String[]
				{
					"mobId", "itemId", "min", "max", "category", "chance"
				}) + " FROM droplist ORDER BY mobId, chance DESC");
				ResultSet dropData = statement2.executeQuery();
				L2DropData dropDat = null;
				L2NpcTemplate npcDat = null;
				
				while (dropData.next())
				{
					int mobId = dropData.getInt("mobId");
					npcDat = _npcs.get(mobId);
					if (npcDat == null)
					{
						_log.warning("NPCTable: Drop data for undefined NPC. npcId: " + mobId);
						continue;
					}
					dropDat = new L2DropData();
					
					dropDat.setItemId(dropData.getInt("itemId"));
					dropDat.setMinDrop(dropData.getInt("min"));
					dropDat.setMaxDrop(dropData.getInt("max"));
					dropDat.setChance(dropData.getInt("chance"));
					
					int category = dropData.getInt("category");
					
					npcDat.addDropData(dropDat, category);
				}
				
				dropData.close();
				statement2.close();
			}
			catch (Exception e)
			{
				_log.log(Level.SEVERE, "NPCTable: Error reading NPC dropdata. ", e);
			}
			
			if (Config.CUSTOM_DROPLIST_TABLE)
			{
				try
				{
					PreparedStatement statement2 = con.prepareStatement("SELECT " + L2DatabaseFactory.getInstance().safetyString(new String[]
					{
						"mobId", "itemId", "min", "max", "category", "chance"
					}) + " FROM custom_droplist ORDER BY mobId, chance DESC");
					ResultSet dropData = statement2.executeQuery();
					L2DropData dropDat = null;
					L2NpcTemplate npcDat = null;
					int cCount = 0;
					while (dropData.next())
					{
						int mobId = dropData.getInt("mobId");
						npcDat = _npcs.get(mobId);
						if (npcDat == null)
						{
							_log.warning("NPCTable: CUSTOM DROPLIST: Drop data for undefined NPC. npcId: " + mobId);
							continue;
						}
						dropDat = new L2DropData();
						dropDat.setItemId(dropData.getInt("itemId"));
						dropDat.setMinDrop(dropData.getInt("min"));
						dropDat.setMaxDrop(dropData.getInt("max"));
						dropDat.setChance(dropData.getInt("chance"));
						int category = dropData.getInt("category");
						npcDat.addDropData(dropDat, category);
						cCount++;
					}
					dropData.close();
					statement2.close();
					_log.info("CustomDropList: Added " + cCount + " custom droplist.");
				}
				catch (Exception e)
				{
					_log.log(Level.SEVERE, "NPCTable: Error reading NPC custom dropdata.", e);
				}
			}
			
			try
			{
				PreparedStatement statement3 = con.prepareStatement("SELECT " + L2DatabaseFactory.getInstance().safetyString(new String[]
				{
					"npc_id", "class_id"
				}) + " FROM skill_learn");
				ResultSet learndata = statement3.executeQuery();
				
				while (learndata.next())
				{
					int npcId = learndata.getInt("npc_id");
					int classId = learndata.getInt("class_id");
					L2NpcTemplate npc = getTemplate(npcId);
					
					if (npc == null)
					{
						_log.warning("NPCTable: Error getting NPC template ID " + npcId + " while trying to load skill trainer data.");
						continue;
					}
					
					npc.addTeachInfo(ClassId.values()[classId]);
				}
				
				learndata.close();
				statement3.close();
			}
			catch (Exception e)
			{
				_log.log(Level.SEVERE, "NPCTable: Error reading NPC trainer data.", e);
			}
			
			try
			{
				PreparedStatement statement4 = con.prepareStatement("SELECT " + L2DatabaseFactory.getInstance().safetyString(new String[]
				{
					"boss_id", "minion_id", "amount_min", "amount_max"
				}) + " FROM minions");
				ResultSet minionData = statement4.executeQuery();
				L2MinionData minionDat = null;
				L2NpcTemplate npcDat = null;
				int cnt = 0;
				
				while (minionData.next())
				{
					int raidId = minionData.getInt("boss_id");
					npcDat = _npcs.get(raidId);
					if (npcDat == null)
					{
						_log.warning("Minion references undefined boss NPC. Boss NpcId: " + raidId);
						continue;
					}
					minionDat = new L2MinionData();
					minionDat.setMinionId(minionData.getInt("minion_id"));
					minionDat.setAmountMin(minionData.getInt("amount_min"));
					minionDat.setAmountMax(minionData.getInt("amount_max"));
					npcDat.addRaidData(minionDat);
					cnt++;
				}
				
				minionData.close();
				statement4.close();
				_log.config("NpcTable: Loaded " + cnt + " Minions.");
			}
			catch (Exception e)
			{
				_log.log(Level.SEVERE, "NPCTable: Error loading minion data.", e);
			}
			
			
			   
            //-------------------------------------------------------------------
            //NPC Character Attribute ...
            
			try 
            {
			    PreparedStatement statement10 = con.prepareStatement("SELECT " + L2DatabaseFactory.getInstance().safetyString(new String[] 
			    {"npc_id", "ischar","charclass","charrace","charface","charhair","charhaircolor","charcolor","charsex","charhero","lrhand","armor","pant","head","boot","glove","dhair","hair","face","enchlvl","augmentation"}) + " FROM npcCharData ORDER BY npc_id");
			    ResultSet NpcCharDataTable = statement10.executeQuery();
			    L2NpcCharData npcCharDat = null;
			    L2NpcTemplate npcDat = null;
			    int cont=0;
			    while (NpcCharDataTable.next())
			    {
			        int npc_id = NpcCharDataTable.getInt("npc_id");
			        npcDat = _npcs.get(npc_id);
                    if (npcDat == null)
                    {
                        _log.severe("NPCTable: Npc Character Data Error with id : " + npc_id);
                        continue;
                    }
                    npcCharDat = new L2NpcCharData();
			        
                    npcCharDat.setIsChar(NpcCharDataTable.getInt("ischar"));
                    npcCharDat.setCharClass(NpcCharDataTable.getInt("charclass"));
                    npcCharDat.setCharRace(NpcCharDataTable.getInt("charrace"));
                    npcCharDat.setCharFace(NpcCharDataTable.getInt("charface"));
                    npcCharDat.setCharHair(NpcCharDataTable.getInt("charhair"));
                    npcCharDat.setCharHairColor(NpcCharDataTable.getInt("charhaircolor"));
                    npcCharDat.setCharColor(NpcCharDataTable.getString("charcolor"));
                    npcCharDat.setCharSex(NpcCharDataTable.getInt("charsex"));
                    npcCharDat.setCharHero(NpcCharDataTable.getInt("charhero"));
                    npcCharDat.setLrhand(NpcCharDataTable.getInt("lrhand"));
                    npcCharDat.setArmor(NpcCharDataTable.getInt("armor"));
                    npcCharDat.setPant(NpcCharDataTable.getInt("pant"));
                    npcCharDat.setHead(NpcCharDataTable.getInt("head"));
                    npcCharDat.setBoot(NpcCharDataTable.getInt("boot"));
                    npcCharDat.setGlove(NpcCharDataTable.getInt("glove"));
                    npcCharDat.setHair(NpcCharDataTable.getInt("hair"));
                    npcCharDat.setDHair(NpcCharDataTable.getInt("dhair"));
                    npcCharDat.setFace(NpcCharDataTable.getInt("face"));
                    npcCharDat.setEnchLvl(NpcCharDataTable.getInt("enchlvl"));
                    npcCharDat.setAugmentation(NpcCharDataTable.getInt("augmentation"));
                    
		            npcDat.setCharData(npcCharDat);
		            cont++;
			    }

			    NpcCharDataTable.close();
    			statement10.close();
				_log.config("NPC Character Data: Loaded " + cont + " Attributes.");
			} 
            catch (Exception e) {
				_log.severe("NPCTable: Error reading NPC Character Attributes: " + e);
			}
            //---------------------------------------------------------------------
            
            
            //-------------------------------------------------------------------
            //NPC AI Attributes & Data ...
            
			try 
            {
			    PreparedStatement statement10 = con.prepareStatement("SELECT " + L2DatabaseFactory.getInstance().safetyString(new String[] 
			    {"npc_id", "primary_attack","skill_chance","canMove","soulshot","spiritshot","sschance","spschance","minrangeskill","minrangechance","maxrangeskill","maxrangechance","ischaos","clan","enemyClan","enemyRange","ai_type","dodge"}) + " FROM npcAIData ORDER BY npc_id");
			    ResultSet NpcAIDataTable = statement10.executeQuery();
			    L2NpcAIData npcAIDat = null;
			    L2NpcTemplate npcDat = null;
			    int cont=0;
			    while (NpcAIDataTable.next())
			    {
			        int npc_id = NpcAIDataTable.getInt("npc_id");
			        npcDat = _npcs.get(npc_id);
                    if (npcDat == null)
                    {
                        _log.severe("NPCTable: AI Data Error with id : " + npc_id);
                        continue;
                    }
                    npcAIDat = new L2NpcAIData();
			        
                    npcAIDat.setPrimaryAttack(NpcAIDataTable.getInt("primary_attack"));
                    npcAIDat.setSkillChance(NpcAIDataTable.getInt("skill_chance"));
                    npcAIDat.setCanMove(NpcAIDataTable.getInt("canMove"));
                    npcAIDat.setSoulShot(NpcAIDataTable.getInt("soulshot"));
                    npcAIDat.setSpiritShot(NpcAIDataTable.getInt("spiritshot"));
                    npcAIDat.setSoulShotChance(NpcAIDataTable.getInt("sschance"));
                    npcAIDat.setSpiritShotChance(NpcAIDataTable.getInt("spschance"));
                    npcAIDat.setIsChaos(NpcAIDataTable.getInt("ischaos"));
                    npcAIDat.setShortRangeSkill(NpcAIDataTable.getInt("minrangeskill"));
                    npcAIDat.setShortRangeChance(NpcAIDataTable.getInt("minrangechance"));
                    npcAIDat.setLongRangeSkill(NpcAIDataTable.getInt("maxrangeskill"));
                    npcAIDat.setLongRangeChance(NpcAIDataTable.getInt("maxrangechance"));
                    //npcAIDat.setSwitchRangeChance(NpcAIDataTable.getInt("rangeswitchchance"));
                    npcAIDat.setClan(NpcAIDataTable.getString("clan"));
                    npcAIDat.setEnemyClan(NpcAIDataTable.getString("enemyClan"));
                    npcAIDat.setEnemyRange(NpcAIDataTable.getInt("enemyRange"));
                    npcAIDat.setDodge(NpcAIDataTable.getInt("dodge"));
                    //npcAIDat.setBaseShldRate(NpcAIDataTable.getInt("baseShldRate"));
                    //npcAIDat.setBaseShldDef(NpcAIDataTable.getInt("baseShldDef"));

                    
                    //npcDat.addAIData(npcAIDat);
                    npcDat.setAIData(npcAIDat);
		            cont++;
			    }

			    NpcAIDataTable.close();
    			statement10.close();
				_log.config("NPC AI Data Table: Loaded " + cont + " AI Data.");
			} 
            catch (Exception e) {
				_log.severe("NPCTable: Error reading NPC AI Data: " + e);
			}
            //---------------------------------------------------------------------
            
            
		}
		finally
		{
			try
			{
				con.close();
			}
			catch (SQLException e)
			{
				// nothing
			}
		}
		
		_initialized = true;
	}
	
	private void fillNpcTable(ResultSet NpcData, boolean customData) throws Exception
	{
		while (NpcData.next())
		{
			StatsSet npcDat = new StatsSet();
			int id = NpcData.getInt("id");
			
			if (Config.ASSERT)
				assert id < 1000000;
			
			npcDat.set("npcId", id);
			npcDat.set("idTemplate", NpcData.getInt("idTemplate"));
			int level = NpcData.getInt("level");
			npcDat.set("level", level);
			npcDat.set("jClass", NpcData.getString("class"));
			
			npcDat.set("baseShldDef", 0);
			npcDat.set("baseShldRate", 0);
			npcDat.set("baseCritRate", 38);
			
			npcDat.set("name", NpcData.getString("name"));
			npcDat.set("serverSideName", NpcData.getBoolean("serverSideName"));
			//npcDat.set("name", "");
			npcDat.set("title", NpcData.getString("title"));
			npcDat.set("serverSideTitle", NpcData.getBoolean("serverSideTitle"));
			npcDat.set("collision_radius", NpcData.getDouble("collision_radius"));
			npcDat.set("collision_height", NpcData.getDouble("collision_height"));
			npcDat.set("sex", NpcData.getString("sex"));
			npcDat.set("type", NpcData.getString("type"));
			npcDat.set("baseAtkRange", NpcData.getInt("attackrange"));
			npcDat.set("rewardExp", NpcData.getInt("exp"));
			npcDat.set("rewardSp", NpcData.getInt("sp"));
			npcDat.set("basePAtkSpd", NpcData.getInt("atkspd"));
			npcDat.set("baseMAtkSpd", NpcData.getInt("matkspd"));
			npcDat.set("aggroRange", NpcData.getInt("aggro"));
			npcDat.set("rhand", NpcData.getInt("rhand"));
			npcDat.set("lhand", NpcData.getInt("lhand"));
			npcDat.set("armor", NpcData.getInt("armor"));
			npcDat.set("baseWalkSpd", NpcData.getInt("walkspd"));
			npcDat.set("baseRunSpd", NpcData.getInt("runspd"));
			
			// constants, until we have stats in DB
			npcDat.set("baseSTR", NpcData.getInt("str"));
			npcDat.set("baseCON", NpcData.getInt("con"));
			npcDat.set("baseDEX", NpcData.getInt("dex"));
			npcDat.set("baseINT", NpcData.getInt("int"));
			npcDat.set("baseWIT", NpcData.getInt("wit"));
			npcDat.set("baseMEN", NpcData.getInt("men"));
			
			npcDat.set("baseHpMax", NpcData.getInt("hp"));
			npcDat.set("baseCpMax", 0);
			npcDat.set("baseMpMax", NpcData.getInt("mp"));
			npcDat.set("baseHpReg", NpcData.getFloat("hpreg") > 0 ? NpcData.getFloat("hpreg") : 1.5 + ((level - 1) / 10.0));
			npcDat.set("baseMpReg", NpcData.getFloat("mpreg") > 0 ? NpcData.getFloat("mpreg") : 0.9 + 0.3 * ((level - 1) / 10.0));
			npcDat.set("basePAtk", NpcData.getInt("patk"));
			npcDat.set("basePDef", NpcData.getInt("pdef"));
			npcDat.set("baseMAtk", NpcData.getInt("matk"));
			npcDat.set("baseMDef", NpcData.getInt("mdef"));
			
			npcDat.set("factionId", NpcData.getString("faction_id"));
			npcDat.set("factionRange", NpcData.getInt("faction_range"));
			
			npcDat.set("isUndead", NpcData.getString("isUndead"));
			
			npcDat.set("absorb_level", NpcData.getString("absorb_level"));
			npcDat.set("absorb_type", NpcData.getString("absorb_type"));
			
			npcDat.set("ss", NpcData.getInt("ss"));
			npcDat.set("bss", NpcData.getInt("bss"));
			npcDat.set("ssRate", NpcData.getInt("ss_rate"));
			
			npcDat.set("AI", NpcData.getString("AI"));
			
			npcDat.set("drop_herbs", Boolean.valueOf(NpcData.getString("drop_herbs")));
			
			L2NpcTemplate template = new L2NpcTemplate(npcDat);
			template.addVulnerability(Stats.BOW_WPN_VULN, 1);
			template.addVulnerability(Stats.CROSSBOW_WPN_VULN, 1);
			template.addVulnerability(Stats.BLUNT_WPN_VULN, 1);
			template.addVulnerability(Stats.DAGGER_WPN_VULN, 1);
			
			_npcs.put(id, template);
		}
		
		if (!customData) _log.config("NpcTable: Loaded " + _npcs.size() + " NPC templates.");
		else _log.config("NpcTable: Loaded " + _npcs.size() + " custom NPC templates.");
	}
	
	public void reloadNpc(int id)
	{
		Connection con = null;
		
		try
		{
			// save a copy of the old data
			L2NpcTemplate old = getTemplate(id);
			Map<Integer, L2Skill> skills = new FastMap<Integer, L2Skill>();
			
			if (old.getSkills() != null)
				skills.putAll(old.getSkills());
			
			FastList<L2DropCategory> categories = new FastList<L2DropCategory>();
			
			if (old.getDropData() != null)
				categories.addAll(old.getDropData());
			
			ClassId[] classIds = null;
			
			if (old.getTeachInfo() != null)
				classIds = old.getTeachInfo().clone();
			
			List<L2MinionData> minions = new FastList<L2MinionData>();
			
			if (old.getMinionData() != null)
				minions.addAll(old.getMinionData());
			
			// reload the NPC base data
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement st = con.prepareStatement("SELECT "
					+ L2DatabaseFactory.getInstance().safetyString(new String[]
					{
						"id", "idTemplate", "name", "serverSideName", "title", "serverSideTitle", "class", "collision_radius", "collision_height", "level", "sex", "type", "attackrange", "hp", "mp", "hpreg", "mpreg", "str", "con", "dex",
						"int", "wit", "men", "exp", "sp", "patk", "pdef", "matk", "mdef", "atkspd", "aggro", "matkspd", "rhand", "lhand", "armor", "walkspd", "runspd", "faction_id", "faction_range", "isUndead", "absorb_level",
						"absorb_type", "ss", "bss", "ss_rate", "AI", "drop_herbs"
					}) + " FROM npc WHERE id=?");
			st.setInt(1, id);
			ResultSet rs = st.executeQuery();
			fillNpcTable(rs, false);
			if (Config.CUSTOM_NPC_TABLE) // reload certain NPCs
			{
				st = con.prepareStatement("SELECT "
					+ L2DatabaseFactory.getInstance().safetyString(new String[]
					{
						"id", "idTemplate", "name", "serverSideName", "title", "serverSideTitle", "class", "collision_radius", "collision_height", "level", "sex", "type", "attackrange", "hp", "mp", "hpreg", "mpreg", "str", "con",
						"dex", "int", "wit", "men", "exp", "sp", "patk", "pdef", "matk", "mdef", "atkspd", "aggro", "matkspd", "rhand", "lhand", "armor", "walkspd", "runspd", "faction_id", "faction_range", "isUndead",
						"absorb_level", "absorb_type", "ss", "bss", "ss_rate", "AI", "drop_herbs"
					}) + " FROM custom_npc WHERE id=?");
				rs = st.executeQuery();
				fillNpcTable(rs, true);
			}
			rs.close();
			st.close();
			
			// restore additional data from saved copy
			L2NpcTemplate created = getTemplate(id);
			
			for (L2Skill skill : skills.values())
				created.addSkill(skill);
			
			if (classIds != null)
				for (ClassId classId : classIds)
					created.addTeachInfo(classId);
			
			for (L2MinionData minion : minions)
				created.addRaidData(minion);
		}
		catch (Exception e)
		{
			_log.warning("NPCTable: Could not reload data for NPC " + id + ": " + e);
		}
		finally
		{
			try
			{
				con.close();
			}
			catch (Exception e)
			{
			}
		}
	}
	
	// just wrapper
	public void reloadAllNpc()
	{
		restoreNpcData();
	}
	
	public void saveNpc(StatsSet npc)
	{
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			Map<String, Object> set = npc.getSet();

            int length = 0;

            for (Object obj : set.keySet()) {
                // 15 is just guessed npc name length
                length += ((String) obj).length() + 7 + 15;
            }

            final StringBuilder sbValues = new StringBuilder(length);
			
			for (Object obj : set.keySet()) {
                final String name = (String) obj;
				
				if (!name.equalsIgnoreCase("npcId")) {
                    if (sbValues.length() > 0) {
                        sbValues.append(", ");
                    }

                    sbValues.append(name);
                    sbValues.append(" = '");
                    sbValues.append(set.get(name));
                    sbValues.append('\'');
				}
			}

            final StringBuilder sbQuery =
                    new StringBuilder(sbValues.length() + 28);
            sbQuery.append("UPDATE npc SET ");
            sbQuery.append(sbValues.toString());
            sbQuery.append(" WHERE id = ?");
			PreparedStatement statement =
                    con.prepareStatement(sbQuery.toString());
			statement.setInt(1, npc.getInteger("npcId"));
			statement.execute();
			statement.close();
		}
		catch (Exception e)
		{
			_log.warning("NPCTable: Could not store new NPC data in database: " + e);
		}
		finally
		{
			try
			{
				con.close();
			}
			catch (Exception e)
			{
			}
		}
	}
	
	public boolean isInitialized()
	{
		return _initialized;
	}
	
	public void replaceTemplate(L2NpcTemplate npc)
	{
		_npcs.put(npc.npcId, npc);
	}
	
	public L2NpcTemplate getTemplate(int id)
	{
		return _npcs.get(id);
	}
	
	public L2NpcTemplate getTemplateByName(String name)
	{
		for (L2NpcTemplate npcTemplate : _npcs.values())
			if (npcTemplate.name.equalsIgnoreCase(name))
				return npcTemplate;
		
		return null;
	}
	
	public L2NpcTemplate[] getAllOfLevel(int lvl)
	{
		List<L2NpcTemplate> list = new FastList<L2NpcTemplate>();
		
		for (L2NpcTemplate t : _npcs.values())
			if (t.level == lvl)
				list.add(t);
		
		return list.toArray(new L2NpcTemplate[list.size()]);
	}
	
	public L2NpcTemplate[] getAllMonstersOfLevel(int lvl)
	{
		List<L2NpcTemplate> list = new FastList<L2NpcTemplate>();
		
		for (L2NpcTemplate t : _npcs.values())
			if (t.level == lvl && "L2Monster".equals(t.type))
				list.add(t);
		
		return list.toArray(new L2NpcTemplate[list.size()]);
	}
	
	public L2NpcTemplate[] getAllNpcStartingWith(String letter)
	{
		List<L2NpcTemplate> list = new FastList<L2NpcTemplate>();
		
		for (L2NpcTemplate t : _npcs.values())
			if (t.name.startsWith(letter) && "L2Npc".equals(t.type))
				list.add(t);
		
		return list.toArray(new L2NpcTemplate[list.size()]);
	}
	
	/**
	 * @param classType
	 * @return
	 */
	public Set<Integer> getAllNpcOfClassType(String classType)
	{
		return null;
	}
	
	/**
	 * @param class1
	 * @return
	 */
	public Set<Integer> getAllNpcOfL2jClass(Class<?> clazz)
	{
		return null;
	}
	
	/**
	 * @param aiType
	 * @return
	 */
	public Set<Integer> getAllNpcOfAiType(String aiType)
	{
		return null;
	}
	
}
